Hi! I'm Aapo Ritvanen

Programmer and audio enthusiast

About me

I'm a Finnish ICT student specialized in game engine programming. I have a huge passion for all audio related things from creating and implementing sounds to developing relevant applications. My goal is to specialize professionally in audio programming. I'm always ready to try and learn new things and do my best whatever task or project it is.

Skills

During the past 3 years, I have developed a good understanding in C/C++ and created projects with many different programming libraries and APIs. In my portfolio section you can find some of my C/C++ work, like a 2D/3D game engine project and a cross-platform audio API project that I was a part of. I've also done some UI projects in the past with Qt and ImGui.

Unity has been my main game development platform for over 6 years and I've used it in multiple game projects and jams. In addition to Unity, I have also done some game projects with Unreal Engine, Defold and Urho3D.

Python has been a great general problem-solving language and automation tool for many of my projects. I have also gotten familiar with some prototyping enviroments and platforms, like Arduino and MATLAB.

This portfolio site is developed using Bulma CSS framework and Node.js packages, like gulp.js.

Programming languages

  • C
  • C++
  • C#
  • Python
  • Lua
  • HTML5
  • CSS
  • Javascript

Game engines, programming libraries and APIs

Operating systems and tools

Other

  • Music/SFX production
  • Teamwork
  • Technical writing

Portfolio

Here's some projects what I've done

Resume

Download resume as PDF

Contact

If you have any questions, hit me up!

Email

LinkedIn

Twitter